I am a Lead Unity Developer with 10+ years of experience building production-ready applications in C# across Meta Quest, Apple Vision Pro, mobile, PC, VR, XR, and AR. My work spans gameplay and interaction systems, OpenXR, UX/UI, networking, game and asset optimization, REST APIs, SQL/Supabase data systems, and multi-platform deployment.
I specialize in connecting Unity to real-world data, cloud services, AI systems, blockchain wallets, and physical hardware. I have also built a volumetric capture stage and production pipeline for creating real-to-life 3D assets used in immersive experiences.