Paul Vowell

Los Angeles, CA / Las Vegas, NV · 626.944.7700 · Paul@4dfun.io

Executive Summary

Experienced Unity Developer, XR Technologist, and Creative Technology Leader with a strong track record of building and shipping interactive applications across mobile (iOS/Android), PC, VR, XR, AR, multiplayer systems, AI-integrated experiences, and real-time 3D environments. Skilled in Unity, C#, UX/UI design, gameplay programming, networking, performance optimization, and multi-platform deployment, with hands-on experience releasing products on Apple, Meta, Google Play, and Steam. In addition to software development, built advanced production infrastructure including a volumetric capture stage and workflow pipeline for immersive content creation, processing, and deployment. Career highlights include being featured on the BBC for XR work with Magic Leap, collaborating with MCIT in Qatar on a VR museum experience for MIA featuring AI characters, historical data, and immersive scenes, and serving as a speaker and presenter on emerging technology and interactive media.

Technical Skills

Languages: C#, JavaScript, HTML, CSS

Platforms: iOS, Android, PC, Meta Quest, Apple platforms, Google Play, Steam

Tools: Unity, Visual Studio, Xcode, Git, Netlify, Photon Fusion, Photon Realtime, Normcore, OpenXR, AR Foundation, ARKit, TextMeshPro, URP, Shader Graph

Integrations: OpenAI, Whisper, ElevenLabs, REST APIs, Supabase

Professional Experience

Founder / CEO / Unity Developer — 4D Fun Inc. / Scenez

2018 – Present

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